Audience response to Keitai Mizu, Tokyo

The first part of the Shibuya: Underground Streams project was the Keitai Mizu mobile game. This required participants to ‘capture’ art with their mobile phones. Water-related creatures and objects made by Australian and Japanese artists were located around the site. Participants needed to distinguish between the real and imaginary, local and foreign objects and send ONLY the images of Tokyo-related sea creatures to the Keitai Mizu Twitter account (@keitaimizu) via camera phone apps like Instagram.

The winner was the one who correctly guessed the most objects in 15 minutes.

Following is a video and some images of audience reactions to the project.